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Like other action adventure game with intuitive, responsive controls, a deep, engaging storyline and immersive sound. In the game, you uncover the mysteries of a world never before explored in action adventure genre.

You is the prince then unlocks these sands which turn out to be bad and he must fight through enemies. You as prince and can handle the occasionally difficult Sand Creature battle, tricky parkour, kill enemy and etc.

Click here to download. Uploaded by DaZZe on November 17, Search icon An illustration of a magnifying glass. User icon An illustration of a person’s head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. Many of the puzzles in the game require you to navigate areas in which the environment is falling to pieces around you. Often you are given visual clues as to where to go via cut-scenes, but sometimes you can tell just by watching changes in the landscape.

Climbing up, down and around parts of the landscape is a huge part of the game. Again, the game never punishes you for getting things a bit wrong, unless you do something really stupid and just leap blindly into the abyss, in which case death is pretty much what you deserve. Yes, you can run along the walls, as well as up the walls, something you’ll find yourself doing a great deal – even when it’s not strictly necessary.

You can also spring off the wall at any point, hurling yourself across yawning gaps in precarious undie-soiling fashion.

The seamless fluidity of the animation is at its best in scenes like these, indeed the animation is so good in SOT you’ll often find yourself slowing down time just to admire the view a bit more closely.

It’s really that good. The latter event may not have grabbed the headlines, but 14 years on the all-new Prince is hogging a lot of pages. Of course, he has appeared since, in for the sequel, and again in for a 3D version that history has incontrovertibly deemed ‘shit’.

Following the debacle that was Prince Of Persia 3D, it may have been tempting to bury the licence and forget about the whole thing. Never go back, as the saying goes. Creator Jordan Mechner has done exactly that though, overseeing the development of this 21st-century incarnation. Suffice to say, the Prince looks a lot better than in the original. Unlike when an old band gets back together, the magic of games means that everything is shiny and new, and such are the exponential advances in technology over the past decade that it almost looks like a different medium.

Even judged by current standards, the look of Sands Of Time is immediately striking, and it comes across as a kind of soft-focus fairytale, in keeping with the ninth-century Arabian Nights-style setting. A lot of effort has clearly gone into the visual style, and if it were a film it would probably be one of those cheesecake 70s Slnbad adventures albeit thankfully without Martin Shaw. As for the story, it is of a similar ilk, and involves the titular Prince inadvertently unleashing the titular sands, thus destroying a kingdom and turning its entire populace into ferocious demons.

Clearly feeling a little sheepish, he sets out to rectify matters immediately, which is where you step in, easing into the action at a fairly sedate pace. This is just as well, as the control system takes some getting used to, particularly with a mouse and keyboard. Not because it’s bad, but because it’s so original, providing a refreshing change from the tired platform antics of Tomb Raider et al. A triumph of design, the emphasis has wisely been removed from pixel-perfect gymnastics and placed instead on a far more cerebral approach.

Simply finding out what you can actually do is a joy in itself, be it walking on walls, clambering up pillars or swinging on bars like a particularly well co-ordinated chimp.

It’s a breath of fresh air, and elevates the game beyond the realms of a mere 3D platformer. Mechner has stated that he wanted the gameplay to capture the frenetic pace of the original game, but initially this wish seems to have gone unheeded.

At least the first hour of the game seems to involve being stuck up a pole wondering what to do next. What you actually do is look for another nearby column, adopt the most appropriate of four directions and attempt to leap the gap. Depending on your decision, you’ll either make it or you won’t, and should you miss, you’ll know not to try it again, eventually working out the correct route.

Hardly twitch gameplay then, but as the action unfolds your manual dexterity is tested as well as your mind, and you are made to approach the game with a degree of gusto. Effectively timed sections appear, forcing you to put your skills into practice without having all day to think about it. So, for instance, a pressure panel will open a distant door, giving you about 20 seconds to scarper up a wall, avoid a spinning blade, leap on to a ledge, hurdle a chasm and throw yourself through the door just as it slams behind you.

So far, so Indiana Jones the film, not the game , but once you get your confidence it’s done in such an elegant fashion that it feels perfectly natural.

And should you misjudge a move and hurtle towards imminent death, you can make like Cher and turn back time. Yep, the mystical sands of time allow you to do just that, as stabbing the R key enables you to rewind the action to the point just before you cocked up, replete with wibbly-wobbly visual effects. You can’t do it indefinitely, as the sands eventually run out and have to be replenished, but while your magic dagger is full of magic sand, it’s a very useful tool to have.

In real terms, it’s little more than a glorified quicksave, but one that maintains the sense of immersion, something that has clearly been uppermost in the game’s design. For example, health is restored by drinking water as opposed to finding an arbitrary health pack, again maintaining the integrity of the universe or at least to the extent that a gushing head wound can be cured with a sip of water. The magical sands also have other uses, and as well as reversing time they can slow it down, giving you something of an advantage over enemies during close combat.

And if you think that sounds familiar, you’d be right, as it is to all intents and purposes, bullet-time, albeit without the bullets scimitar-time doesn’t quite have the same ring. Also handy in a scrap, enemies can be frozen in time, enabling you to slay them without reply.

As for the fighting, although you can sometimes run away from nasties, you will eventually have to get stuck in, using the game’s much-vaunted multi-directional combat. What this means is that when surrounded by a slew of enemies, you can switch between them and lock on to one while lashing out with your sword. It’s not really that big a deal -particularly with the keyboard -and the combat isn’t particularly satisfying. Demons have to first be lacerated into submission with your sword, and then swiftly finished off with the Dagger of Time lest they rise again.

In a one-on-on situation, this presents no problem, but with three or four it becomes something of a crowd scene, and your path to the stricken demon is often blocked. Also, due to the fact that the Prince locks on to an enemy, if you need to back off to replenish your health, you have to first put away your weapons, thus leaving yourself vulnerable.

On the plus side, you can use your sword at any time, even when climbing a ladder or hanging off a bar. This adds to the perceived reality and comes in handy when hanging off a branch attempting to ward off a flock of killer birds, for instance. Or maybe they were bats. Prince Of Persia was of course all about traps, with instant death meted out in a number of gruesome ways.

They certainly haven’t been overlooked here, and the vast palace in which the game takes place is full of them, at times resembling some kind of medieval torture chamber.

Among the devious devices is an homage to the original in the form of the famous spikes, either lurking in a pit or ready to spring from the ground should you put a foot out of place. With all manner of hardware flying about, you do need to be on your toes, and the prince is well equipped, able to roll like a gymnast, aided by some excellent animation. It is recommended that at least megabytes of RAM are available as well as 1.

The only operating systems which are supported include Windows and Windows XP due to the age of the game itself. This game is so adventurous, and like it mostly. But if u shear it freely, it will good for me. Laws concerning the use of this software vary from country to country.

 
 

 

Prince of persia the sands of time highly compressed pc game download.Prince Of Persia The Sands Of Time – Download

 

When was the last time you picked your PC up and threw it out the window without opening the window first? Or perhaps you can remember the last time you stood up and walked away from your PC. Or maybe you can remember picking up a very large axe and hacking the offending PC to pieces with an evil grin on your face?

If all of this seems alien to you. While POP is quite rightly recognised as one of the best platform games of all time, it is also less fondly remembered as oc of the most frustrating game experiences ever. One poorly timed platform leap, one failed runjump or unblocked sword attack, and it was game over, a disappointing splat noise the only reward for your gargantuan efforts. It says a lot for the playability of the game that despite all this it still earned a place in the doownload greatest platform game hall of fame.

Fast-forward to Despite our onginal trepidation, it’s looking genuinely brilliant, with all of the elements that made the onginal great and none of the hair-tearing frustration.

Even better, we have prince of persia the sands of time highly compressed pc game download preview copy Ubisoft Montreal, the development team behind The Sands Of Time, very obviously made a few important decisions before starting work on this title, for this is a platform game unlike any other. The stop-start-run-die gameplay of old has been replaced with a far more thought-provoking experience, in which you are faced with a set of puzzles and given time to think about how to overcome them and, more importantly, are never unfairly punished for getting them wrong.

The sheer simplicity of such an approach is a miracle in itself, and you have to wonder if the platform genre would have disappeared as quickly on the PC had this approach been adopted before. Foremost among the devices used to ease compressex is the rewind function. Using the power of a magical dagger, this ability prince of persia the sands of time highly compressed pc game download you to literally turn back time in the game, retracting any disastrous movements and allowing you compresse escape certain death.

It may sound cheap, removing some of the inherent challenge of the gameplay, but in practice it works brilliantly. For one thing, the device is not unlimited, and you can only manipulate time when you have some of the eponymous sands of time stored in your magical dagger.

Better still, the rewind function actually looks great as well, adding a nice cinematic feel to proceedings. Apart from rewinding short bursts of gameplay, you can use your trusty time dagger to slow down or accelerate the speed of the game at crucial points, like when you have to evade a nasty set of spinning death-blades. This sandw new elements to the gameplay and variety in how you approach dangerous situations.

Indeed, the entire game is geared towards comptessed you think about the problems ahead of you, instead of worrying about exactly timing a running jump.

As a result, even the most cack-handed of gamers should have no problem making progress in The Sands Of Time. Whether this ultimately makes the game a bit unchallenging is uncertain. The emphasis, as we’ve said, is on compresses your way out of situations rather than sheer manual dexterity; on solving the game environments rather than merely coping with them. The combat is also great fun, though again the watchword is simplicity. So you can leap over an opponent’s head and slash him on the way down with a simple attack-jump key combo, but you might land in the middle of three other enemies ready to gut you.

The gameplay is so fluent and the controls so intuitive, you can run confidently from one part of a level to the нажмите чтобы перейти without worrying about falling into a giant hole, which some sads clogs programmer put there perrsia display his sense of humour to the world.

There are pits, but you can see them before you get to them. There are traps, but you can see them before you plunge headlong into them. P are enemies, but you always spot them продолжить чтение advance, giving you a chance compressd prepare yourself mentally when you notice a huge mass of them standing together nodding knowingly in your direction.

Help in difficult situations also comes in the form of Farah, a wily and seductive princess who becomes your unwilling partner in crime. She can even pick off a couple of baddies по ссылке you catch your breath and prepare yourself for another scrap. The Sands Of Time may well be a work in vompressed, with a few finer details yet to be ironed out, but if the current build is any example of what the finished game will be like, we say bring it on.

The character animations are superb, the game world is lavish prince of persia the sands of time highly compressed pc game download well-realised, and the all-important gameplay is fun with a capital. In fact, this could be the first truly great platform game on the PC for years. Look out перейти the full blow-by-blow review next month for our final word on this potential classic. Well, you knew this one was going to be in there, right?

The difference with SOT is you are not punished for bad timing. There’s no need to position your character to make pixel-perfect leaps, so the time-honoured platform tradition of making you repeat jumps over and over each time vame die does not exist in this game.

Knowing when to jump is important. Figuring out where to jump is important. It really is that simple, and it’s this approach to game mechanics that makes SOT such a joy to play. Thinking man’s platform game?

You got it. Navigating ledges is one of the most dreaded aspects in platform games. In SOT it’s easy as pie. There is no danger of falling off. Even when you try to cock things up royally, the prince will often cling to the nearest ledge, giving you a second chance to climb back up and find another way round the problem.

It’s another example of the game encouraging you to think of what to do next, instead of how to do it. It’s safe to say this is one of very few platform games that doesn’t adhere to the opinion that difficult key combinations are the only way to provide a challenge.

Many of the puzzles in the game require you to itunes download pc 32 bit areas in which the environment is falling to pieces around you. Often you are given visual clues as to where to go via cut-scenes, but sometimes you can tell just by watching changes in the landscape.

Climbing up, down как сообщается здесь around parts of the landscape is a huge part of the game. Again, the game never punishes you for getting things a bit wrong, unless you do something really stupid and just leap blindly into the abyss, in which case death is pretty much what you deserve. Yes, you can run along the walls, as well as prince of persia the sands of time highly compressed pc game download the walls, something you’ll find yourself doing a great deal – even when it’s not strictly necessary.

You can also spring off the wall at any point, hurling yourself across yawning gaps in precarious undie-soiling fashion. The seamless fluidity of the animation is princr its best in scenes like these, prince of persia the sands of time highly compressed pc game download the animation is so good in SOT you’ll often find yourself slowing down time just to admire the view a bit more closely. It’s really that good. The latter event may not have grabbed the headlines, but 14 years on the all-new Prince is hogging a lot of pages.

Of course, he has appeared since, in for the sequel, and again in for a 3D version that history has incontrovertibly deemed ‘shit’. Following the debacle that was Prince Of Persia 3D, it may have been tempting to bury the licence and forget about the whole thing.

Never go back, as the saying goes. Creator Jordan Mechner has done exactly that though, overseeing the development of this 21st-century incarnation. Suffice to say, the Prince looks a lot better than in the original. Unlike when an old band gets back together, the magic of games means that everything is shiny and new, and such are the exponential advances in technology over the past decade that it almost looks like a different medium.

Even judged посетить страницу источник current standards, the look of Sands Of Time is immediately striking, and it comes across as a kind of soft-focus fairytale, in keeping with the ninth-century Arabian Nights-style setting.

A lot of effort has clearly gone into the visual style, and if it were a film it would probably be one of those cheesecake 70s Slnbad adventures albeit thankfully without Martin Shaw. As for the story, it is of a similar ilk, and involves the titular Prince of persia the sands of time highly compressed pc game download inadvertently unleashing the titular sands, thus destroying a kingdom and turning its entire populace dompressed ferocious demons.

Clearly feeling a little sheepish, he sets out to rectify matters immediately, which is where you step in, easing into the action at a fairly sedate pace. This is just as well, as the control system takes some getting used to, particularly with a mouse and keyboard. Not because it’s bad, but because it’s so original, providing a refreshing change from the tired platform antics of Tomb Raider et al.

A triumph of design, the emphasis has wisely been removed from pixel-perfect gymnastics and placed instead on a far more cerebral approach. Simply finding out what you can actually do is a joy in itself, be it walking on walls, clambering up pillars or swinging on bars like a particularly well co-ordinated chimp.

It’s a breath of fresh air, and elevates the game beyond the realms of a mere 3D platformer. Mechner has stated that he wanted the gameplay to capture the frenetic pace of the original game, but initially this wish seems to have gone unheeded.

At least the first hour of the game seems to involve being stuck up a pole wondering what to do next. Prince of persia the sands of time highly compressed pc game download you actually do is look prince of persia the sands of time highly compressed pc game download another nearby column, adopt the most appropriate of four directions and attempt to leap the gap.

Gane on your decision, you’ll either make it downloac you won’t, and should you miss, you’ll know not to try it again, eventually working out the correct route. Hardly twitch gameplay then, but as the action unfolds your manual dexterity is tested as well as your mind, and you are made to approach the game with a degree of gusto.

Effectively timed sections appear, forcing you to put your skills into practice without having all day to think about it. So, for instance, посмотреть еще pressure panel will open a distant door, giving you about 20 seconds to scarper up a wall, avoid a читать полностью blade, leap on to посетить страницу ledge, prince of persia the sands of time highly compressed pc game download a chasm and persua yourself through the door just as it slams behind you.

Prince of persia the sands of time highly compressed pc game download far, so Indiana Jones the film, not the gamebut once you get your confidence it’s done in such an elegant fashion that it feels perfectly natural. And should you misjudge a move and hurtle towards imminent death, you can make like Cher and turn back time.

Yep, the mystical sands of time allow you to do just that, as stabbing the R key enables you to rewind the action to the point just before you cocked up, replete with wibbly-wobbly visual effects. You can’t do it indefinitely, as the sands eventually run out and have to be replenished, but while продолжение здесь magic dagger is persiq of magic sand, it’s a very useful tool to have. In real terms, it’s little more than a glorified quicksave, but one that maintains the sense of immersion, something that has clearly been uppermost in the game’s design.

For example, health is comprfssed by drinking water as opposed to finding an arbitrary health pack, again maintaining the integrity of the universe or at least to the extent that a gushing head wound can be cured with a sip of water. Приведенная ссылка magical sands also have other uses, and as well as reversing time they can slow it down, giving you something of an advantage over enemies during close combat.

And if you think that sounds familiar, you’d be right, as it is to all intents and purposes, bullet-time, gams without the bullets scimitar-time doesn’t quite have the same ring. Also handy in a scrap, enemies can be frozen in time, enabling you to slay them without reply.

As for the fighting, although coompressed can sometimes run away from nasties, you will eventually have to get stuck in, using the game’s much-vaunted multi-directional combat. What this means is that when surrounded by a slew of enemies, you can switch between them and lock on to one while lashing out with your sword.

It’s not really that big a deal -particularly with the keyboard -and the combat isn’t particularly satisfying. Demons have to first be lacerated into submission with your sword, and then swiftly finished off with the Dagger of Time lest they rise again.

In a one-on-on situation, this presents no problem, but with three or four it becomes something of o crowd scene, and your path to the stricken demon is often blocked.

Also, due to the fact that the Prince locks on to an enemy, if you need to back off to replenish your health, you have to first put away your weapons, thus leaving yourself vulnerable. On the plus side, you can use your sword at any time, even when climbing a ladder or hanging off a bar.

This adds to the perceived reality and comes in handy when hanging off a branch attempting to ward off a flock of killer birds, for instance. Or maybe they were bats.

 
 

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